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[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce:1. Open project "Compression.zip"2. Choose iOS as Build Target3. In the Project window select "R" Texture4. Observe... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce:1. Open the "Refresh_Bug.zip" project2. Make sure "Auto Refresh" is off in the Preferences3. Delete .meta files fro... Read more
New Editor window opens when recompiling scripts
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts/Runtime3. Right-click any o... Read more
[Backport] [GPU PLM][Denoising] Artifacts after baking GI with certain l...
Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more
Compute shader output is wrong on Direct3DX11 Graphics API when using AM...
Reproduction steps:1. Open the user's attached project2. Open Test Runner window: Window > General > Test Runner3. In the Test... Read more
Application.logMessageReceived is called from worker thread when logging...
How to reproduce:1. Open the user attached "JobLoggingCrashIssue-2021.3.zip" project2. Open the "SampleScene" Scene3. Enter Play Mod... Read more
Scripting Define Symbols are deleted after applying changes when Externa...
Reproduction steps:1. Open the user's attached "Unity 2022.zip" project2. Go to Edit > Project Settings > Player > (select ... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
[M1][Mobile][Rosetta] Crash with MTLGetEnvCase when building for iOS/And...
Reproduction steps:1. Open the user's attached project2. Build the project for iOS Expected result: Build is completedActual result:... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps:1. Open the project "1398073_IndirectColor"2. Open Assets/Scenes/SampleScene.unity in a text editor3. Check "m_In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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