Search Issue Tracker
Windows keys show up with incorrect KeyCodes and throw errors when attem...
How to reproduce:1. Open any Unity Project2. In the Menu Bar go to "Edit -> Shortcuts..."3. Attempt to reassign any action to a W... Read more
C# script icons are of a blank page in Inspector when selecting an insta...
Reproduction steps:1. Unzip and open the attached "Project1422015.zip" project2. In the top menu select Assets > Build AssetBundl... Read more
[HDRP][VFX][MacOS] Lit Quad VFX with "Cast Shadows" enabled causes volum...
Steps to reproduce:1. Open attached project on a Mac2. Open SampleScene3. Adjust Volume Global -> Fog -> Volumetric Fog Distan... Read more
Project Build Default Icon is not updating when changing icons and re-bu...
How to reproduce:1. Open the user attached "yerp.zip" project2. Go into File -> Build Settings -> Project Settings3. Select th... Read more
Console shows Internal build system error when the project is opened
Reproduction steps:1. Open the attached project "internal-biscuit-olympics.zip" Expected result: Project opens up successfullyActual... Read more
[OSX Metal] Particle System with mesh and URP Particle/Lit shader error
OSX Metal only. Windows DX11 is fine. Steps:1. Open attached project (20220506_urop.zip)2. Open SampleScene3. Select the particle sy... Read more
[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...
Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_Test... Read more
[Backport] [UI Toolkit][IL2CPP] UI is not visible when in built Player a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build or a windows IL2CPP build3. Host th... Read more
[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected
Steps:1. Create a new URP template project2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferr... Read more
[FrameDebugger][URP] Grey image displayed when MSAA is enabled
When using FrameDebugger with URP and MSAA the camera buffer displays a grey image and the following warning is displayed on console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature