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"Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': imp...

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Nov 11, 2024

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Version/s: 2021.3.46f1

*Steps to reproduce:* 1. Create a new project with FPS Microgame template 2. Build And Run 3. Observe the Console *Actual resu... Read more

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"Shader warning in 'Hidden/Universal Render Pipeline/StencilDeferred': i...

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Nov 11, 2024

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Version/s: 2021.3.46f1

*Steps to reproduce:* 1. Create a new project with Runner Game template 2. Build And Run 3. Observe the Console *Actual result... Read more

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Light leaks through walls when Ray Traced Global Illumination is enabled

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Nov 11, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4

Reproduction steps: 1. Create a new 3D (HDRP) project 2. Import the attached “Repro.unitypackage” custom package 3. Open the “Ass... Read more

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[QuestPro][OculusXR] Right eye flickers with Vulkan and ETFR enabled on ...

Package: Oculus XR Plugin

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Nov 11, 2024

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Version/s: 4.3.0

Steps to reproduce: 1. Open the attached user's project "TestScenesXRSDK_2022_48f1.zip" 2. Switch to Android Platform 3. Make sur... Read more

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By Design

"PrefabUtility.ApplyPropertyOverride" method works only every second tim...

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Nov 11, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4

How to reproduce: 1. Open the “OverrideBug.zip“ project 2. Open the “SampleScene” 3. Select the “Test“ Prefab in the Hierarchy 4... Read more

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NullReferenceException when converting Material Inspector Window to a Fl...

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Nov 11, 2024

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Version/s: 6000.0.26f1

Reproduction steps: 1. Create any new project 2. Create a new Material (Assets > Create > Material) 3. Select the Material from the ... Read more

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InvalidOperationException is thrown and the Scene view does not change w...

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Nov 11, 2024

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Version/s: 6000.0.26f1, 6000.1.0a3

Reproduction steps: 1. Open the attached “BugCustomDrawModeExeption.zip” project 2. Open the “SampleScene” 3. In the Scene view t... Read more

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Won't Fix

[macOS] "The progressive CPU lightmapper is not supported on Apple silic...

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Nov 11, 2024

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Version/s: 2021.3.46f1

*Steps to reproduce:* 1. Create a new project 2. Observe the Console *Actual results:* "The progressive CPU lightmapper is not ... Read more

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Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific s...

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Nov 11, 2024

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Version/s: 6000.0.27f1, 6000.1.0a4

How to reproduce: 1. Open the attached “IN-87826“ project 2. Observe the crash Reproducible with: 6000.0.27f1, 6000.1.0a4 Coul... Read more

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[iOS] The Renderer becomes invisible or flickers when GPU Occlusion Cull...

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Nov 11, 2024

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Version/s: 6000.0.27f1, 6000.1.0a4

Reproduction steps: 1. Open the “ASDQWE” project 2. Select the “Assets/Mobile_Renderer” asset 3. In the Inspector Window check th... Read more

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