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References placed in a UnityEvent change to the same reference when mult...
How to reproduce: 1. Open the “AudioClipReplaceBug.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy, select the “Audio1... Read more
"ShadowCaster2D" Component doesn't work when the "Casting Source" is set...
Reproduction steps: 1. Open the attached “IN-101157_thief-on-a-train“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3.... Read more
Warning “CommandBuffer: built-in render texture type 3 not found while e...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Observe the Console Expected result: No Warnings exist Actual ... Read more
GameObjects are transparent when a custom fog renderer feature is enabled
How to reproduce: 1. Open the attached "IN-98594" project 2. Open the "test" scene in the Project tab 3. Make sure “Effects” is enab... Read more
HDRP Decal Projector "Rendering Layer Mask" overwrite hidden when the va...
Reproduction steps: 1. Open the attached “IN-100400” project 2. Enter Prefab Mode by double-clicking the “PrefabParent” Prefab in th... Read more
Assertion failed and ArgumentException are thrown and Scene/Game views d...
How to reproduce: 1. Create and open a new project with “Universal 2D” template 2. In the Project tab open “Settings” folder and sel... Read more
INotifyBindablePropertyChanged is unusable when a project has Domain Rel...
Reproduction steps: 1. Open the attached “IN-100888.zip” project 2. Download the attached “IN-100888_package” package 3. Go to Wi... Read more
[Linux] Crash on EditorLaunchScreen::PlatformEditorLaunchScreen::SetProg...
Reproduction steps: 1. Create a new project or open an existing one Actual results: The editor crashes when setting progress on the... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported happeni... Read more
'Load texture data on demand' corrupts Unity's packages Gizmos in Scene ...
Steps to reproduce: 1. Create a new project 2. In the Hierarchy Tab, add a Canvas with a Text GameObject ( UI → Text - Text Mesh Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom elements not visible in UI Builder when defined in a namespace starting with "Unity"
- Decal Projectors of Prefabs appear less faded in Scene view
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled