Search Issue Tracker
Slider texture multiplies when dragged upwards in the game world
Steps to reproduce: 1. Open QA-Supplied project (link in edit) 2. Open Scene _scene -> "_SurvivalScene" 3. Inspect the Game view Ex... Read more
Anchor Presets suggests to press "Alt" button to set position when there...
How to reproduce: 1. Create a new Unity project 2. Create any UI GameObject (e.g. Image) and select it 3. In the Inspector window cl... Read more
[New Input System] Tapping the Scroll Bar makes it jump to the bottom, n...
Reproduction steps: 1. Open "1193571" project 2. Enter Play mode 3. Tap in the middle of the Scroll Bar Expected Result: The Scroll... Read more
[uGUI] UI elements change size depending on cursor location when moving ...
Steps to reproduce: 1. Open User-supplied project 2. Open the test scene. 3. Move the mouse cursor around the screen over different ... Read more
Namespace errors are thrown when Physics 2D Built-in package is removed
How to reproduce: 1. Create a new project 2. Open Package Manager window (Window->Package Manager) 3. In Package Manager, top middle... Read more
Outline Component used with UI Image draws a tinted texture of the Image...
How to reproduce: 1. Open user-submitted project (New Unity Project (16)) 2. Open the SampleScene 3. See the Canvas/Image outline E... Read more
Outline component does not draw the Outline Consistently around the Whol...
How to reproduce: 1. Open the attached project named Case_1173095 2. Observe the Image in the Scene Expected result: There is an ou... Read more
Unity UI package throws RaycastHit namespace errors when built-in Physic...
How to reproduce: 1. Create a new project 2. Open Package Manager and go to Built-in packages 3. Disable Physics built-in package 4.... Read more
Unity UI - The package does not include a link to the changelog in Packa...
When viewing the uGUI package in Package Manger, no link to the changelog is included. The changelog does exist, but the link to it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true