Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.0.0
Issue ID
1179679
Regression
Yes
[uGUI] UI elements change size depending on cursor location when moving the mouse
Steps to reproduce:
1. Open User-supplied project
2. Open the test scene.
3. Move the mouse cursor around the screen over different application elements.
4. Observe the Scene View
Expected: the UI in the Scene View is consistent
Actual: differences in UI elements in the scene view while the cursor is moving
Reproduced in: 2019.3.0a12, 2019.3.0b1, 2020.1.0a2
Not reproduced in: 2017.4.32f1, 2018.4.8f1, 2019.2.4f1, 2019.3.0a9. 2019.1.0a11
Notes: could not reproduce on an empty project
*versions break some scripts in the project, most likely interfering with the reproduction.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment