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[Android] [ARFoundation] Exception "InvalidOperationException: Removal o...
How to reproduce:1. Open the “ARProbes.zip”2. Open the “Scene“3. Build for Android4. Start a Logcat and install the APK on the devic... Read more
[XR][Android] Player crashes when ARSession.Reset() is called after ARSe...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure that “Google Play Services for AR” app is installed on the d... Read more
[ARFoundation] Application crashes when “AROcclusionManager” is disabled...
How to reproduce:1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device2. In the app, press the “Toggle the S... Read more
[iOS][Android] The GUID on ARTrackedImage is all zeros when added
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Test“ scene3. Build and Run for iOS4. Open the “Test.png“ image ... Read more
[iOS] XRReferenceImageLibraries cannot be found in the Xcode Project
How to reproduce:1. Open the attached Project "XRTest"2. Build the Project for iOS3. Open the built Xcode Project4. Observe the Unit... Read more
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps:1. Open the attached project "DoubleShadows"2. Build and Run on an Android device3. Try placing AR planes on top ... Read more
Autofocus stops working on Android when ARSession.Reset() is triggered
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run on an Android device3. Select SimpleAR4. Press on the “Re... Read more
Camera feed turns off when ARSession.Reset() is called
How to reproduce:1. Open the attached “IN-30012” project2. In the Edit → Build Settings click Build And Run3. After running the play... Read more
[Mobile] AR Foundation XR tracked distance between two objects changes w...
How to reproduce:1. Open the “IN_78715” project2. In the build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more
AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...
Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more
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