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FixedString is formatted without braces when using AppendFormat
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4.... Read more
InvalidOperationException is thrown when using NativeList<T>.BinarySearch
How to reproduce: 1. Open the user's attached project 2. At the top of the Editor window, go to Issue -> BinarySearch 3. Observe ... Read more
"Burst error BC1091: External and internal calls are not allowed inside ...
How to reproduce: 1. Open the attached project "Projjj.zip" 2. Build the project Expected results: Build is successful Actual ... Read more
"There are 2 settings providers with the same name Preferences/Jobs in U...
Reproduction steps: 1. Open the attached “repro-project“ project 2. Observe the Console Expected result: No warnings are thrown... Read more
NativeList with WriteOnly Attribute causes a memory leak when exiting Pl...
How to reproduce: 1. Open the “MeshBreaker“ project 2. Open the “SampleScene” 3. Enter Play mode then exit Play mode and observe ... Read more
Crash on mono_jit_runtime_invoke when updating to Collections 1.2.4 and ...
Reproduction steps: 1. Open the user’s attached project 2. Open the Package Manager window and select the “Collections“ package 3. U... Read more
Deferred Job arrays don't work when cast to a NativeSlice
Reproduction steps: 1. Open the attached project "Deferred_NativeSlice_Bug" 2. Enter Play mode 3. Observe the Console log 4. Ope... Read more
Error "SerializationException: Failed to deserialize Property=[Value] fo...
How to reproduce: 1. Open the project "IN_22616" 2. Select one of the "_Edit_SubScene" SubScenes in Hierarchy 3. In the Inspector... Read more
ArgumentOutOfRangeException is thrown when using UnsafeList.InsertRangeW...
How to reproduce: 1. Open the attached project "UnsafeListInsert.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Con... Read more
Unity crashes on calling dispose multiple times
How to reproduce: 1. Open the attached "CrashBug.zip" user project 2. In the top bar menu click the "HERE" button 3. Click the "Cras... Read more
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