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AsyncRoutine methods are called in different order in a specific project...
How to reproduce:1. Open the attached “IN-13489” project2. Enter the Play Mode in the “Assets → Empty” Scene Expected result: The pr... Read more
[IL2CPP] "Object must be the same type as the enum" on call to Enum.Comp...
How to reproduce:1. Open the attached project (“IN-11189_repro.zip“)2. Build And Run standalone player Expected result: "Object must... Read more
Crashes with GetManagerFromContext when opening project
How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more
[WebGL] Texture turns black instead of blurry when trying to blur the Te...
How to reproduce:1. Open the attached project “BlurBugF_12102“2. Build And Run (File > Build And Run)3. Click on the “Do Blur“ bu... Read more
[Android] Hide Mobile Input blocking input events when enabled
1. Open the user’s attached project2. Build and run the project for Android3. Tap on the large white Input Field to open the Mobile ... Read more
DrawProceduralIndirect: baseVertexLocation and startInstanceLocation are...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Change the Gra... Read more
Fbx model is incorrectly converted to a ProBuilder editable object when ...
Reproduction steps: Open the attached “ProBuilderizeBug.zip” project Open the “/Assets/Scenes/SampleScene.unity” Select the “Street ... Read more
SpriteAtlasUtility.PackAllAtlases doesn't, and PackAtlases causes Unity ...
How to reproduce: Unzip the user attached project “Str_TPC.zip” In “RunRepro.py” alter the line which says “unityExe = r'D:\Editors\... Read more
The TilePaletteToolbar() throws an Error in the Console when trying to u...
To reproduce: Download the "My Project (92).zip" and open it in Unity Inspect the Console window Expected result: The Console window... Read more
Crash when opening Project Settings window
Reproduced on: 2023.1.0a3, 2023.1.0a4, 2023.1.0a6Not Reproduces: 2022.2.0a17, 2022.2.0b5, 2023.1.0a1 Steps to reproduce:1 Create new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS