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Cloud Preset doesn't change when changing via Script in Play Mode
How to reproduce:1. Open the attached user project2. Open the “OutdoorsScene“ Scene (Assets)3. Enter Play Mode Expected result: In t... Read more
[VFX Graph] Shadows flicker when effect is out of camera frustum
How to reproduce: Import the attached package (Reproducible with both URP&HDRP, I exported repro from URP project) Open 108.a_Sh... Read more
UIElements throw exceptions when there are ~200 and more symbols
To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more
[iOS][Video] Transcoded videos are not loaded automatically when URL Vid...
Steps to reproduce: Open the attached project Go to File > Build Settings and make sure that iOS Platform is selected Build and R... Read more
long press/release on down key cause unexpected field navigation
open attached project, enter playmode and select multiline field enter some text(multiple lines) navigate the text in multiline fiel... Read more
TextCore LineBreakingRule Reimplementation
when try to read a set of line breaking rules, textcore uses a hardcoded path to load the asset : [https://github.cds.internal.unity... Read more
[CacheServer] After you disable CacheServer during ongoing upload, all n...
Steps:- preparation: clear Accelerator cache folder1 Create new HDRP project (or use any relatively big project you have)2 Open proj... Read more
Cameras are not imported correctly when exported from Autodesk Maya as a...
Reproduction steps: Open the attached project “CameraMayaBug.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Open the Timelin... Read more
[Android] App on Android 12 crashes when connecting Bluetooth headphones...
Reproduction steps:1. Open the user's attached "Sound.zip" project2. Build and Run for Android3. On the device, bring the app to the... Read more
Crash on AssetImportManager::ImportWithEnum when starting the project
Reproduction steps:1. Open the user’s attached project Expected result: The project starts normallyActual result: Unity Editor crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS