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[DX12] Object becomes invisible in the scene when changing to DX12
Reproduction steps:1. Open the attached project “MeshTest”2. Open “Test” Scene3. Inspect the Scene view4. Go to Edit > Project Se... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more
IL2CPP Build fails with "error C2059: syntax error: ')' " when "Faster (...
How to reproduce:1. Open the attached project "Minimum Project To Reproduce The Bug.zip"2. Build the project Expected results: Build... Read more
[Mobile Notification] Unable to select wanted settings when editing them...
Open the attached "Main.zip" project Go to Edit > Project Settings > Mobile Notifications > iOS Enable "Request Authorizati... Read more
Editor increases memory usage when moving it to background and returning...
Reproduction steps: Open the attached project (“MemoryLeak.zip“) Press Window>Analisis>Memory Profiler Take a Snapshot of curr... Read more
[VFX] Unexpected garbage from SpawnOverDistance
Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more
Wheel colliders add extreme forces to the Rigidbody when changing transf...
To reproduce:1. Open the user’s project2. Enter Play mode3. Select “GlichedCar” GameObject in the Hierarchy4. Adjust Position X in t... Read more
Crash on RecursiveAdjustChartForGroupChange when loading data from a cu...
Reproduction steps: Open the attached project “2023.1_URP.zip“ Download the “broken custom counter.data” attachment Load the downloa... Read more
Significant impact on performance when using Animator Override Controller
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Profiler (Window -> Analysis -> Profile... Read more
UI disappears when changing the "Render Scale" value
How to reproduce:1. Open the attached project “RenderScaleIssue.zip“2. Open “SampleScene“ (Assets/Scenes)3. Click on the “UniversalR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor