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Warning in the Profiler window is white and hard to see
Steps to reproduce: Create a new Unity project using a 3D Universal Template Open the Profiler window (Window> Analysis > Prof... Read more
Switching a Type QueryBlock to prefabs fails
Open search window Press the + button to add a type filter (ex: t:material) Click the query block, chose PRefab in the dropdown. See... Read more
"Assembly 'Packages/com.unity.ai.assistant...' is conflicting with an as...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Click on the AI icon in the toolbar Click "Agree and in... Read more
Search Index Manager allows deleting Empty Index List when clicking on “...
Steps to reproduce:1. Create new Unity project2. Open Search Index Manager3. Delete "Assets" index from the list pressing "-"4. When... Read more
"System.ArgumentOutOfRangeException" error is thrown when baking Adaptiv...
Reproduction steps:1. Open the attached “IN-124780” project2. Open the “Scenes/firstscene_whitebox_main” Scene3. Open the Lighting w... Read more
[DX12] [Win11 ARM64] Machine crashes and restarts while trying to create...
Steps to reproduce: Create a new project If editor is fully loaded without issues, leave it open for 5minutes to couple hours Actual... Read more
Project Directory is opened when Opening the Editor Log from the Console...
Steps to reproduce: Launch the Editor with the "-nolog" argument (either in Hub or from CLI) In the Console Window click the kebab m... Read more
Blackboard variable auto-link not working for variables from linked blac...
Steps to reproduce: install com.unity.behavior package (1.0.14 or below) create a blackboard asset with a GameObject variable named ... Read more
Error "Failed getting triangles. Submesh topology is lines or points" is...
Reproduction steps:1. Add Project Auditor package to a new project2. Add “ReproAsset” file containing a line mesh to the project3. O... Read more
“[Worker0] Missing types referenced from component BuildProfile…” warnin...
Reproduction steps:1. Create FPS Multiplayer template project2. Observe the Console Actual result: “[Worker0] Missing types referenc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS