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Light's Culling Mask does not work with Scriptable Renderer Feature when...
How to reproduce:1. Open the user’s attached project2. Open the Game window and observe the Cube3. In the Hierarchy window select th... Read more
"TouchScreenKeyboard.hideInput" triggers numerous errors & breaks functi...
Reproduction steps: Open the user’s attached project Go to Window > Analysis > Android LogCat to open the LogCat window Build ... Read more
Meta Quest performance loss between URP versions when built
Reproduction steps: Open the user’s attached project “QuestURPPerf2020.zip” Enable the Metrics HUD in ODH to see App GPU Time and GP... Read more
Lowering Cloud Layer channel opacity beyond a certain threshold results ...
Steps to reproduce: Download and open the attached project (Bug-HDRP-CloudLayer.zip) Select the Sky and Fog Volume In the Cloud Laye... Read more
CameraDepthTexture's TexelSize is unexplainably set to (1,1,1,1) when th...
Reproduction steps: Open the attached project Observe the CameraDepthTexture TexelSize at the top-left corner of the Game View Expec... Read more
Mouse Cursor is Stuck when accesses Mission Control on Mac OS and the Cu...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Gam... Read more
[Android 5.1] Player is stuck on splash screen when opening a specific p...
How to reproduce:1. Install the attached “UUM-15567" project2. Open the "GAME_NAME-unity" folder in Editor3. Open the "COMPANY_NAME ... Read more
Crashes on "__pthread_kill" when trying to run the Editor tests on a dif...
Reproduction steps: Extract the attached project on M1 Mac Reboot the M1 Mac by pasting this command “sudo /usr/bin/fdesetup authres... Read more
Scripting Define Symbols list is overwritten on all platforms when chang...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings... > Player > Other Settings > Script C... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Copied from original fogbugz item 1376068: Reproduction steps:1. Open the attached "1376068.zip" project2. Open the "1_Frame_Delay" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor