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Slider in the Shortcuts menu cannot be manipulated by dragging with a mouse
How to reproduce:1. Open up any project2. Navigate to Edit > "Shortcuts..."3. Try and manipulate the second slider Expected resul... Read more
UI Toolkit Width and Height behave inconsistently with margins when they...
Reproduction steps:1. Open the attached project2. Open “NewUXMLTemplate.uxml” file located in the Assets folder3. Select “VisualElem... Read more
Errors in the Console appear when switching UI language to any language ...
Reproduction steps: Open any Unity project Go to the Edit → Preferences → Languages Select any language except English in “Editor La... Read more
[macOS] In Hierarchy hovering over arrow to open Prefab in Prefab View t...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy and drag and drop it to Project Browser to make it a... Read more
Transform tool's constrained scale gizmo does not change opacity despite...
How to reproduce:1. Open up any project2. Create GameObject "Cube" in Hierarchy and drag it to the Project Window to make it a prefa... Read more
MeshSkinning.Update takes too much time to execute
How to reproduce:1. Open the attached “2021GPUSkinning” project2. Select “Window” → “Analysis” → “Profiler” in the main menu3. Make ... Read more
[Quest] SoftKeyboard doesn't close on Quest 2 with TMP_InputField Line T...
Steps to reproduce:1. Open the attached user's project "2021.3.3f1-1352984.zip"2. Build for Quest 1/23. Select the InputField and tr... Read more
Bloom in the Scene creates blinking light artifacts in Game View
How to reproduce:1. Open the attached project from "PlaymodeBugShaders.zip"2. Hover over Game View and enter and exit Play Mode Actu... Read more
Wrong collision normals with composite tillemap collider
See more information in this forum post: [https://forum.unity.com/threads/wrong-collision-normals-with-composite-tillemap-collider-a... Read more
Right Alt is registered as Left Ctrl when the keyboard layout is not Eng...
How to reproduce:1. Open the user-attached project “KeyboardInputTest”2. Open the “Start” scene3. Enter the Play Mode4. Press the L ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor