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Unknown (hidden) 2023.1.X

Votes

0

Found in

2023.1.0a12

Issue ID

UUM-15727

Regression

Yes

Bloom in the Scene creates blinking light artifacts in Game View

-

How to reproduce:
1. Open the attached project from "PlaymodeBugShaders.zip"
2. Hover over Game View and enter and exit Play Mode

Actual result: Bloom in the Scene creates blinking light artifacts in Game View when not in Play Mode, when entering Play Mode it creates really fast blinking light artifacts
Expected result: No blinking light artifacts caused by Bloom no matter the state of Play Mode

Reproduces with: 2023.1.0a1, 2023.1.0a12 (URP 14.0.3, 15.0.1)
Not reproducible with: 2020.3.39f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0a19, 2022.2.0b9

Note: Disabling Bloom in "Global Volume" in Hierarchy removes the issue

Reproduced on: Windows 11

  1. Resolution Note:

    The problem was that the user's custom ShaderGraph was resulting in NaN values, which was causing bloom to explode.

    Enabling the "Stop NaNs" checkbox in the affected camera's "Rendering" section solved the issue

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