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1
votes
Won't Fix

All models become suddenly stuck in weird poses and Animations are messe...

Mecanim Animation

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene Open the Animation window (Window... Read more

0
votes
Fixed

AssetDatabase.StartAssetEditing throws warnings when called from script

Asset - Database

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Sep 30, 2022

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Version/s: 2023.1.0a8, 2023.1.0a13, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. In the Editor window menu, select BugRepro > DoestWork Expected result: ... Read more

0
votes
By Design

Files are not included in the “Assembly-CSharp.csproj” file when they ar...

Scripting

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b8, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Notice the “IComponentEditor.cs” script at Assets → Physics → Editor3. Open the proj... Read more

0
votes
Fixed

[URP] Specular Color behavior does not match Legacy or HDRP

Universal RP

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1

Original Fogbugz case link fixed here How to reproduce: Open the attached project named "Case_1326941" Open the SampleScene Observe ... Read more

0
votes
Fixed

[Linux] Array Element doesn't duplicate/delete when clicking "Duplicate/...

Linux

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Sep 30, 2022

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Version/s: 2022.1.18f1, 2022.2.0a5

Reproduction steps:1. Open the attached project “IN-15122.zip”2. Open the “Assets/Scenes/Repro.unity” scene3. In the Hierarchy Windo... Read more

0
votes
Won't Fix

[ShaderGraph] Skewed guidelines are drawn from the top left corner of th...

ShaderGraph

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Sep 30, 2022

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Version/s: 2021.1.18f1, 2022.2.0b9

How to reproduce: Create a new SRP Template project Create a new Shader Graph Create a new Node Move the Node around the workspace O... Read more

0
votes
Fixed

[HDRP] Rename "IOR" input port

HD RP

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Sep 30, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a12

In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.One of them is named "IOR" and is used for the Eye mat... Read more

0
votes
Fixed

Component's field does not change back its type when resetting the compo...

UI Toolkit Controls

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Sep 30, 2022

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Version/s: 2022.2.0b8, 2023.1.0a8

Steps to reproduce:1. Open the user’s project2. Open the “Bugs“ Scene3. Select the “Bug 3” GameObject in the Hierarchy4. Right-click... Read more

1
votes
Duplicate

AssetBundles have missing meshes when building with static batching enabled

Package: Addressables

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Sep 30, 2022

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Version/s: 1.21.1

How to reproduce:1. Open the attached “MSGVProject” project2. Select “Window” → “Asset Management” → “Addressables” → “Groups” in th... Read more

0
votes
Not Reproducible

NullReferenceException is thrown when closing the Plastic SCM window

Version Control

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open a new Unity project2. Open the “Window → Plastic SCM” window in the menu3. Close that window Expected resul... Read more

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