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Switching project branches with Unity open causes compilation to fail un...
After [https://ono.unity3d.com/unity/unity/pull-request/145172/_/scripting/update-nunit-package-2.0.3] has been merged to trunk, swi... Read more
ARKit loses tracking when ARCameraBackground component is disabled
How to reproduce:1. Download the attached project2. Build and deploy to iOS3. Observe the screen Expected result: The screen is not ... Read more
[Linux] Build fails with "clang not found" errors when building an IL2CP...
Reproduction steps:1. Create a new Android 3D project2. Click File > Build Settings > Add Open Scenes3. In Build Settings wind... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when o...
Reproduction steps:1. Open the attached “IN-19962_minimized.zip” project Expected result: The project opensActual result: Unity Edit... Read more
[Dots] AssertionException is spammed in the Console window after opening...
Reproduction steps:1. Open the “HybridURPSamples.zip” project2. Open the “SkinnedCharacter” Scene3. Open any shader graph from the P... Read more
Reserialized values are lost after removing the FormerlySerializedAs att...
Reproduction steps:1. Open the user’s attached project "kun.zip"2. Select the “Worm” GameObejct in the Hierarchy3. Expand and observ... Read more
Editor crashes when 3D Sample HDRP project is being loaded
How to reproduce:1. Open Unity Hub2. Create a project using 3D Sample Scene (HDRP)3. Wait for the Editor to open4. While the compila... Read more
Texture2D creates DXT texture when the unacceptable texture size is given.
Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more
[WebGL] Player crashes on "TypeError: null is not an object" when opened...
How to reproduce:1. Open the user’s attached "iOS 16 Crash.zip" project2. In the Build Settings select “WebGL” and build3. Open the ... Read more
Coverage.GetStatsForAllCoveredMethods() returns no CoveredMethodStats fo...
Steps to reproduce: Create new unity project Remove Code Coverage package Add com.unity.repro-coverage-issue-1.2.0.tgz package (from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor