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Lightmap is missing when stopping Play Mode on a different scene
How to reproduce:1. Open the user-attached project “Lightmapping_Bug”2. Open the “Scene_1” scene3. Enter the Play Mode4. Exit the Pl... Read more
UI Button doesn't work on Display 2 when using New Input System
How to reproduce:1. Open the user-attached project “My Project”2. Build And Run the project3. Try to click the Button on the second ... Read more
[URP] Opaque Textures setting causes errors and removes mesh when select...
How to reproduce:1. Open the user-attached project2. Select the UniversalRP-HighQuality asset in the Project window3. Turn on the “O... Read more
WebRequest can't connect to localhost when HTTP is used for connection
Reproduction steps: Open the user’s attached project Open “Assets/Scenes/SampleScene” scene Enter the Play mode Inspect the Console ... Read more
Map details are not fully loaded when in the Player
Steps to reproduce:1. Open the user’s project2. Enter Play mode and notice the maze3. Exit Play mode4. Build And Run Expected result... Read more
Rigged characters change default pose after the Preview mode
Steps to reproduce:1. Open the project “PeoPoli_IN-15038”2. Open the “Hub_Office” Scene3. Select TamikaRig in the Hierarchy (_NPCs →... Read more
AssetDatabase.IsOpenForEdit returns True when the Scene is not open for ...
Steps to reproduce:1. Open the “IN-17982” project2. Select the “New Scene” Scene3. Check if the Scene is open for editing (Tools → C... Read more
The Prefab instance values are not saved when resetting them with the cu...
Steps to reproduce:1. Open the project “Unity 2022.1.19f1 - Custom editor button changing vector list on prefab instance lets 0 reve... Read more
Handles.DoDrawAAPolyLine() throws an error "Number of colors and number ...
Steps to reproduce:1. Open the user’s attached project2. Select the “TestSpline” GameObject in the Hierarchy3. Change “Evaluation St... Read more
Grpc.Core.RpcException when using a proxy and Entities 1.0.0-exp.12
Reproduction steps:1. Open Proxy settings on Windows2. Under "Manual proxy setup" turn on "Use a proxy server"3. Set the address and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS