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Reimporting a Scripted Importer Asset when Profiler is recording will ma...
Reproduction steps: Open the attached “ReproProject.zip” project Select the “LogAssetStatus” GameObject in the Hierarchy window Ensu... Read more
Created Import Issue Asset doesn't show up in the Project window until t...
Reproduction steps: Open the attached “ReproProject.zip” project Select ImportTest > CreateIssueFile in the Toolbar Observe the f... Read more
[2D] Using undo in the Skinning Editor after moving bones and geometry w...
To reproduce:1. Open the attached user's project "1420956-2DAnimationUndo.zip"2. Select a sprite in the Samples directory (e.g. Asse... Read more
[Android] Application name with an ampersand is removed and replaced wit...
Steps to reproduce:1. Create a new project and name it "Test&Test1"2. Open the project in 2021.3.15f13. Switch to Android Platfo... Read more
[HDRP] Focal distance has impact on SceneView
Repro:1) Open any HDRP project2) Look at the Scene view3) Change the Focal Distance on the camera Result: Scene view changes (issue.... Read more
Memory Profiler "Select In Editor" selects the wrong asset
How to reproduce:1. Open the attached user project “com.unity.multiplayer.samples.coop.zip“2. Open the Memory Profiler window (Windo... Read more
"SGICE002: This error indicates a bug in the DOTS source generators" err...
How to reproduce:1. Open the attached project “EntityDeltaTimeIssue.zip“2. Open Scene “EntityScene“ (Assets/Scenes/SampleScene)3. Ob... Read more
Crash on CachedWriter::Write when building a project that has access to ...
Reproduction steps:1. Open the attached “repro-project”2. Build the project Expected result: Build completed with a result of ‘Succe... Read more
Lego tutorial does not continue when text fields are updated
Reproduction steps:1. Open the user’s attached project (“My project.zip”)2. Open the “Assets/LEGO/Scenes/LEGO Tutorial.unity” scene3... Read more
Crash on ScriptingInvocation::Invoke<bool> when closing the Unity Editor
Reproduction steps:1. Open the attached “CrashRepro” project2. Close the Unity Editor Expected result: Unity Editor closesActual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS