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GameObject texture flickers when clicked or when cursor being moved arou...
How to reproduce:1. Open the attached project “IN_16219”2. Open “Bug report” Scene3. In the Editor press on the “Plane” GameObject o... Read more
SpeedTrees move around when in Play Mode and moving camera in the Scene ...
How to reproduce:1. Open the user's attached project "TreeTest.zip"2. Enter the Play Mode3. Make Scene view and Game view windows vi... Read more
[HDRP] APV in Single scene mode nothing bakes if another scene is added ...
Repro: 1) Add the attached folder to any of your APV projects 2) Load sc1 3) Add sc2 4) Bake Expected: Im not sure. Probably the lef... Read more
TextField cannot be focused when the Input System Event System script is...
Reproduction steps: Open the attached project “UIBug“ Open the scene “Assets/ReportBug/ReportBugTextFieldFocus” Enter the Play Mode ... Read more
[iOS] “Application.lowMemory” callback is not invoked on iOS devices whe...
How to reproduce:1. Build And Run the user’s attached project on an iOS device2. Open the app and wait for some time (30-60s)3. Obse... Read more
[Quest 2] Vulkan validation errors on Oculus Quest 2
Reproduction steps:1. Open the attached project “VulkanRepro”2. Install Android Logcat from the Package Manager and open it: “Window... Read more
GameObjects are not rendered when they are in a subscene
Reproduction steps:1. Open the “GameViewProject“ project2. Open the “SampleScene“ scene3. Make sure the “EntityScene” subscene is en... Read more
Keyboard input is not working in Play mode when using wildcard
Reproduction steps: Open the attached project “WildCardRepro“ Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInput.unity“... Read more
NativeHashSet Capacity Accessor triggers exception when scheduled for jobs
Steps to reproduce:1. Open the attached user's project "JobsTest.zip"2. Open the "SampleScene.unity"3. Enter Play Mode4. Observe the... Read more
Crash on mono_jit_runtime_invoke when closing Unity Editor and the proje...
Reproduction steps:1. Open the attached “CrashRepro” project2. Close the Unity Editor Expected result: Unity Editor closesActual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS