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Wrong callback after swipe away the permission dialog
On latest Android version when requesting for runtime permissions the dialog can be dismissed by swiping. This is a softer Deny than... Read more
[UIToolkit] [Runtime] Input field losing focus when used in a cell of a ...
Reproduction steps: Open the attached project “MultiColumnTreeViewInput” Enter Play Mode Try inputting any value in any of the Input... Read more
IndexOutOfRangeException errors are thrown in the Console when expanding...
Reproduction steps: Open the attached “Repro.zip” project Open Memory Profiler (Window > Analysis > Memory Profiler) Select th... Read more
"Shader warning in ‘Shader Graphs/Water’" Warning with additional Warnin...
How to reproduce: Create a new project with the "3D (HDRP)" or the "3D Sample Scene (HDRP)" Template; Build the Project; Observe the... Read more
[URP] The default Unlit Material doesn't clip depth in Deferred
Step to repro:- Import attached package- Insure the current renderer uses Deferred path- Observe the alpha clipping behavior Expecte... Read more
Custom decal is not built when using the "-nographics" command line
How to reproduce:1. Delete the Library folder of the attached user project “URPDecalsWindows.zip“2. Build the project in batch mode ... Read more
[Linux] Editor crashes on launch when the project is using OpenGL
How to reproduce: Launch Unity Hub Open the project creation tab Select the 3D Template Create the project Wait for the Editor to la... Read more
Width and hight of the UI Toolkit element is rounded inconsistently when...
How to reproduce:1. Open the user's attached project "U3D UIToolkit Value Rounding Issue.zip"2. Enter the Play Mode3. Observe the Co... Read more
Changes made to "Direction" in Slider controller prefab are not saved
How to reproduce:1. Open the attached project “IN_20824“2. Open the “ArtilleryWars” Scene3. Select the “Prefabs” → “Trajectory Menu”... Read more
"NativeCollection not disposed" error is thrown when recompiling scripts
How to reproduce:1. Open the attached project “IN_15912”2. Open “SampleScene” Scene3. Go to PrimeTile → Demos → Scenes → Scenes4. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS