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An extra separator is added to Main Toolbar context menu when extending ...
Reproduction steps:1. Open the attached “IN-126923” project2. Right-click the main Toolbar and enable the “Timescale/Timescale Slide... Read more
Custom Attribute list items are misaligned in Graph Inspector
Steps to reproduce: Create a new Unity project using the Universal 3D template Create and open any Shader Graph (Assets > Create ... Read more
TextMeshPro Auto Size breaks when using some specific "WD%" percentages
Reproduction steps:1. Open the attached “IN-126774” project2. Open the “Scenes/AutosizeBugScene.unity” Scene3. Observe the “WD% 8” T... Read more
Crash: disposing ECB after exception during playback may free dynamic bu...
How to reproduce:1. Open the attached “IN-128408” project2. Open the “InMap” scene3. Enter Play mode4. Exit Play mode5. Observe the ... Read more
Asset name icon scales with name length
Steps to reproduce: Create a new project Create a prefab or a material or any other asset that has an icon in the name Rename the as... Read more
Typos in Project Preview Theme helpbox in the UI Toolkit section of Proj...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > UI Toolkit3. Observe Project Preview Theme helpbox tex... Read more
"Shader error in 'Sub Graphs/Master..." error when selecting invalid slo...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create and open a Sub Graph (Assets > Create > Sh... Read more
“Generate New” menu is missing “Terrain Layer” entry as Terrain Layer ge...
Steps to reproduce:1. Create a new Unity project using a 3D Universal Template2. Install Unity AI package3. Once installed, in toolb... Read more
Light rendering breaks after adding Directional Light when Sun GameObjec...
Reproduction steps:1. Create a new Hight Definition 3D Template project2. Select Sun GameObject and change Intensity to a low value ... Read more
“GPT Image 1 - Medium” AI model thumbnail image is stretched in “Select ...
Steps to reproduce:1. Create a new Unity project using a 3D Universal Template2. Install Unity AI package3. Open New Sprite generati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS