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Animation File not included in build
How to reproduce:1. Open the attached project “CharacterControlV2.zip“2. Open the Build Settings (Edit > Build Settings…)3. Build... Read more
[UITK] Buttons don't get focused when they are custom-made by the user
Reproduction steps:1. Open the attached project “FocusRepro”2. Open Window → App UI → StoryBook window3. In the StoryBook window cli... Read more
[UITK] Text is rendered with the wrong color when the color transition i...
Reproduction steps:1. Open the attached project “TextColor”2. Open Window → App UI → Open StoryBook, StoryBook window3. In the Story... Read more
Only one Light is casted when two Directional Lights are active
Reproduction steps:1. Open the attached “Test Project” project2. Select “Directional Light (Main Lighting)” in the Hierarchy window3... Read more
GameObject texture flickers when applying Shader Graph Reflection Probe ...
Reproduction steps:1. Open the attached “Test Project” project2. In the Project window create a new “Shared Graph/URP/Lit Shader Gra... Read more
Memory leak when uninstalling or installing packages
Steps to reproduce:1. Open the "PackagesMemoryIssues" project2. Open Package Manager3. Observe the Activity Monitor or Task Manager ... Read more
Light Probe Proxy Volume doesn't render correctly when Bounding Box Mod...
Steps to reproduce:1. Open the “HDRP_LPPV_Bug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Observe the Game view while ... Read more
It is not possible to find objects of a specific type when using a Memor...
Steps to reproduce:1. Create and open an empty project2. Go to the Package Manager and add a package by name: “com.unity.memoryprofi... Read more
Texture2D file size increases when the Texture Shape is set to 3D/2D Array
Reproduction steps: 1. Open the attached project “TextureProject” 2. Open the “Assets/New Scene.unity” scene 3. Select the “Assets/T... Read more
Textures used by GUIStyle are being unloaded when using Resources.Unload...
Steps to reproduce:1. Open the “Sandbox” project2. Open “TestScene” scene3. Enter Play Mode4. Observe text in the top left corner Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor