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Copy Path in the Editor doesn't copy the full path
How to reproduce:1. Create a new project2. In the Project window right-click on the Assets folder and click Copy Path3. Check the co... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce:1. Open the user-attached project2. Open the “FE” scene3. Enter the Play Mode4. Observe the Console Expected result... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
[mobile] The shape of a Terrain differs when using Draw Instanced with d...
How to reproduce:1. Open the attached Project "TerrainInstancing" with iOS or Android as the Build Target2. Open the Scene "SampleSc... Read more
Frame rate drops when running Scene with "WebCamTexture" if the applicat...
How to reproduce:1. Open the user’s attached “WebCamTextureIssue.zip” project on a computer with a webcam2. Open “RendererScene” Sce... Read more
HDRP Custom Pass Renderer Selection only works with GameObjects using HD...
Reproduction steps:1. Open the attached “BackgroundSeparationTest.zip“ project2. Open “OutdoorsScene” scene3. Enter Play mode and ob... Read more
Crash on HexStringToBytes when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Directional Light inside subscene issues
First Issue :if I put directional light inside the subscene , ambient light will be missing from the editor's play mode and the play... Read more
[HDRP] Decal projector when affecting normal seems to be broken when usi...
Repro steps :- Open attached project- Open scene called "Outside"- Select the decal and move its opacity- Do it on the Plane and on ... Read more
Warning Spam: The character with Unicode value □ was not found in the []...
How to reproduce:1. Open the attached project “IN-28531.zip“2. Open the Memory Profiler (Window > Analysis > Memory Profiler)4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor