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mutableLibrary.count returns zero when adding an image to the library wi...
How to reproduce:1. Open the user’s attached “IN-23022_ARImageTrackingDynamic.zip“ project2. Build and Run for Android3. Go to Windo... Read more
Incorrect memory leak detection when using UnsafeUtility.CheckForLeaks()...
Reproduction steps: 1. Open the attached project “MemoryLeakBug“2. Press “Testing>Test Leak Detection”3. Observe the Console wind... Read more
Object names in "Select Presets" modals are displayed without the spaces
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
PackageInfo.git properties are not retrieved for loaded Git packages whe...
Reproduction steps: 1. Open the attached project “GitProject”2. Open the “Assets/Scenes/Untitled.unity” scene3. In the Top Menu clic... Read more
Canvas GameObject Component does not change its Additional Shader Channe...
Reproduction steps:1. Open the attached “My project (35).zip“ project2. Select Canvas GameObject3. In the Inspector window attempt t... Read more
[Windows] Resizing a secondary window with native titlebars draws black
Open the ui builder and drag any of the side of the window to resize it. !black.gif! it draws black Read more
NullReferenceException and ArgumentException errors are thrown after ent...
Reproduction steps:1. Open the attached “TransitionBug.zip“ project2. Open “SampleScene” scene3. Enter Play mode4. Exit Play mode an... Read more
Labels are still used for bundles after deleting the labels
Reproduction steps:1. Open the attached project “Bug addressables deleted labels”2. Click “Build -> New Build -> Default Build... Read more
Crash on D3D12GetInterface when entering/exiting the Play Mode
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode3. If Unity Editor didn’t crash, exit the Play Mod... Read more
[Splines] SplineMath.PointLineNearestPoint implementation doesn't match ...
The document says that "lineParam" is the parameter that represents the ratio along the line segment at which the nearest point is f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor