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Packages are deleted after changing the "My Assets" Cache location to no...
Reproduction steps:1. Create a new project2. Via the navigation bar open Edit → Preferences → Package Manager3. Under “Cache Managem... Read more
Crash on UpdateSharedDataSubMeshVertexRange when importing a SpeedTree file
Reproduction steps:1. Create a new project2. Import the “Weirwood.st” file Reproducible with: 2020.3.35f1, 2020.3.42f1, 2021.3.3f1, ... Read more
CreateExternalTexture interprets sRGB parameter as Linear
Reproduction steps: 1. Open user attached project "KtxLoadingSpeed.zip"2. Select "Cube" in the Hierarchy3. In the Inspector set "Col... Read more
[VFX Graph] Copy paste doesn't interact outside of graph
Case 1: Copy a position of a game object in the scene to paste it in a VFX Graph vector slot Case 2: Copy a vector 3 from VFX Graph ... Read more
Out of Process Profiler crashed after recompiling code
1. What happened I've been iterating on some Burst-compiled ECS systems and measuring performance in the UnityAnimationURPExamples p... Read more
Error "RenderTexture.Create failed: 3D textures with depth are not suppo...
How to reproduce:1. Create a new project2. In the “Project” window right-click → “Create” → “Render Texture”3. Select a newly create... Read more
[iOS] Screen.safeArea returns incorrect values with Xcode 14.1
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode console Expecte... Read more
[macOS] Xcode build crashes when Thread Performance Checker is enabled i...
How to reproduce:1. Download the attached project2. Go to "File" > "Build Settings"3. Build a Xcode project for macOS4. Enable "T... Read more
Animation Curves values are blended wrong on Imported Clips when "Loop P...
How to reproduce:1. Open the project "IN_13401"2. Enter the Play Mode3. Press "S" to run backwards Expected result: actual value and... Read more
Compile errors when building for Android, reported from forum
User reported a bug here: [https://forum.unity.com/threads/the-type-or-namespace-name-newtonsoft-could-not-be-found-and-more-in-2022... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature