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UI Document Button is not focused when using "rootVisualElement.SetEnabl...
How to reproduce: 1. Open project "Bug Report Beta.zip" 2. Enter Play Mode 3. Focus on any button and press "Enter" then move with W... Read more
Slider cannot be controlled with gamepad when using new Input System wit...
How to reproduce: 1. Open the attached project "Input.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Adjust the ... Read more
[UI Toolkit] USS cannot be applied when being dragged not by its name
Reproduction steps: 1. Open the user's project 2. Open "deneme.uxml" file 3. Drag .deneme (by clicking next to its name) to a button... Read more
Crash on ActiveEditorTracker::PopulateSubVector when SerializeField prop...
How to reproduce: 1. Open the attached project "Toolkit_Creator_3D.zip" 2. Select "Cylinder" in Hierarchy 3. In the Inspector, under... Read more
[UI Toolkit] Style changes applied with USS are overridden when the styl...
How to reproduce: 1. Open the attached project "tint repro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sampl... Read more
[UIToolkit] Keyboard events are not properly registered when the Escape ...
Reproduction steps: 1. Open the attached project "UITK Android BackButton.zip" 2. Press the escape key on the keyboard and observe t... Read more
UI Toolkit Event Debugger renders incorrectly in light mode
Reproduction steps: 1. Open the user's attached project 2. Open Unity > Preferences > General 3. Change Editor Theme to Light mode 4... Read more
[UI Toolkit][Mobile] Keyboard not shown on mobile devices when selecting...
Reproduction steps: 1. Open the attached project "No keyboard shown on mobile.zip" 2. Build the project on an Android/iOS device 3. ... Read more
MouseLeaveEvent is not triggered when destroying target
How to reproduce: 1. Open the attached project "My project.zip" 2. Enter Play Mode 3. Click the "test" button at the top of the Game... Read more
[UIToolkit] PointerDownEvent does not report mouse button presses in Build
Reproduction steps: 1. Open the attached user's project "NewUI.zip" 2. Build for Standalone Player 3. Click on the pink panel 4. Che... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled