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2
votes
Active

Long asset save time

Unity Behavior

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Jan 12, 2026

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Version/s: 1.0.13

Write asset changes to disk is too longProject size > 50GBAttached profiler datahttps://discussions.unity.com/t/how-do-i-disable-... Read more

0
votes
Duplicate

Long Author name is not truncated with ellipsis in Package Manager

Packman

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Jan 12, 2026

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Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Press “+” button4. Select “Create package…”5. Add any... Read more

0
votes
By Design

Newly added Build Profile is not set to Active when there are existing B...

Build Settings Window

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Jan 12, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Duplicate

UITK Debugger TextElement element’s font-size property field deselects w...

Text (ATG)

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Jan 12, 2026

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Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the UI Toolkit Debugger (Window > UI Toolkit ... Read more

0
votes
Active

Hide Classic Platforms editor option is not enabled by default when crea...

SRP Templates

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Jan 12, 2026

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Version/s: 6000.4.0b4, 6000.5.0a4, 6000.6.0a1

Steps to reproduce: Create a new project Open Project Settings > Editor Observe "Hide Classic Platforms" toggle state \\Actual re... Read more

4
votes
Fixed

A "Cannot save invalid window Create Layout" warning is thrown when any ...

Scene Tooling

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Jan 12, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce: Create and open a new project Create a new Editor Layout (Layout → Save Layout → [enter name] → Create) Observe th... Read more

0
votes
Active

GameObject pickability cannot be toggled on the new Hierarchy window whe...

Hierarchy V2

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Jan 12, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4, 6000.6.0a1

How to reproduce: Create and open a new project Go to Edit → Preferences → General Enable the ‘Use new Hierarchy window’ option Crea... Read more

0
votes
Active

Shader Graph "Asset PostProcessor" foldout content overflows from Inspec...

Asset Importers

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Jan 12, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a5, 6000.6.0a1

Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a new Shader Graph (e.g. Assets > Create >... Read more

0
votes
Fixed

[WinEditor] UI content doesn't display correctly on secondary displays u...

Native Editor Window Foundation

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Jan 09, 2026

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Version/s: 6000.4.0b3, 6000.5.0a5

Steps to reproduce: Setup a Multi-Display environment with the following parameters ## Primary display: 150% scaling## Secondary dis... Read more

0
votes
Fixed

“FocusController has unprocessed focus events.” warnings are thrown afte...

Build Settings Window

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Jan 09, 2026

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Version/s: 2022.3.70f1, 6000.0.65f1, 6000.4.0b4, 6000.5.0a4

Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button4. Select iOS, tvOS or visio... Read more

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