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UI Toolkit: UI Document asset has broken links to its documentation
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
Raycast prints false values when hitting a GameObject located at 0 on th...
Reproduction steps:1. Open the attached “Predictkey.zip“ project2. Open “Main Scene” scene3. Enter Play mode and double-click in Gam... Read more
Crash on __abort_with_payload when entering Play mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode Expe... Read more
"Entity header file couldn't be resolved" related errors when playing a ...
How to reproduce:1. Open the attached user’s project “HelloCube - 2022.2.0f1.zip”2. Build And Run3. Observe the browser’s console Ex... Read more
Crash on TilemapCollider2D::GeneratePathsFromSprite when opening specifi...
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Custom Property Drawers fail to inherit properly when their Assembly's n...
How to reproduce:1. Open the attached Project "drawerTest" and load Scene "SampleScene"2. In the Hierarchy, select the "GameObject" ... Read more
Any URP Lit Shader Graphs compiled in the project with HDRP require min ...
Reproduction steps:1. Open the attached project “URP_and_HDRP”2. In Navigation Bar go to File → Build Settings3. Click on Build and ... Read more
Unable to rotate GameObject with Rect tool when Blueprint mode is activated
Reproduction steps:1. Open the attached project “HoverRotate”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Make sure the Rect to... Read more
Shadergraph Connection Nodes Appear at Wrong Position when region format...
Reproduction steps:1. Open the control panel2. Select “Change date, time, or number formats”3. In the “Format:” dropdown menu select... Read more
[Quest 2] GfxDeviceVK.ExecuteCommandList spikes CPU Usage when built wit...
Reproduction steps:1. Open the attached project "VulkanHitchMiniproj"2. Switch the platform to Android3. Make sure Vulkan is set as ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project