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GameObjects get darker when searching in the Hierarchy window
Reproduction steps:1. Open the attached project2. Open “Scenes > Level-1-Main“ Scene3. Search anything in the Hierarchy window4. ... Read more
[BiRP SG] Shader Graph Main Preview is not updating
How to reproduce:1. Open the project "IN_32481"2. Open the "New Shader Graph" Shader Graph3. Open the "Main preview" window Expected... Read more
[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...
Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more
Crash on RaiseException when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Camera feed turns off when ARSession.Reset() is called
How to reproduce:1. Open the attached “IN-30012” project2. In the Edit → Build Settings click Build And Run3. After running the play... Read more
Crash on alloc_handle traces when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Combining Copy Depth, Render Scale and off screen target throws error
In a setup where a camera is rendering to an off screen texture and render scale is set to something else than 1. If a depth copy is... Read more
[Android] Breakpoints are stuck on "Evaluating" status and fail to retri...
How to reproduce:1. Open the user’s attached “UCTemplateToReduced” project2. Set a breakpoint at line 323 in the Assets/Script/Loadi... Read more
"DOTS source generators" error when using "#if" directives in imports
Reproduction steps:1. Open “MinProject“2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain)3. Observe ... Read more
"Instructions should not read uninitialized value" errors when compiling...
Reproduction steps:1. Open the attached project “Shader_ERROR”2. In the Project window select “Assets/New Shader Graph.shadergraph”3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal