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Shader Graph context menus can be slightly scrolled when opened close to...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
SGICE003 error appears when using "[WithOptions(EntityQueryOptions.Inclu...
How to reproduce:1. Open the “IN-124009“ project2. Observe the Console Actual result: Error appears: “error SGICE003: This error ind... Read more
Scan button is not disabled in Play Mode and NullReferenceExceptions are...
Steps to reproduce: Create a new URP Project Open the RPC (Window > Rendering > Render Pipeline Converter) Enable all Converte... Read more
Android & Android XR: “Build Profiles > Packages” section loads with sev...
Steps to reproduce: Create a new Universal 2D project Go to "File > Build Profiles" Select "Android" platform (if it is not insta... Read more
Some Flux AI Generators models are missing examples
How to reproduce:1. Create a new 2D Unity project and install the AI Packages2. In the Project window, right-click -> Create ->... Read more
Some AI Generators' models have obscure names and no description
How to reproduce:1. Create a new 2D Unity project and install the AI Packages2. In the Project window, right-click -> Create ->... Read more
Missing reference warnings in Visual Studio when project path is long an...
How to reproduce:1. Open the “IN-124534“ project2. Right-click in the Project window and select “Open C# Project” (Visual Studio)3. ... Read more
Some AI Generators' models are favourite by default
How to reproduce:1. Create a new 2D Unity project and install the AI Packages2. In the Project window, right-click -> Create ->... Read more
[Cinemachine] Virtual Camera does not update during Blend Cancellation
Steps:1. Open the attached “IN-126783“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Scene or the Game view Actua... Read more
Meta Quest Player stuck at splashscreen when Build App Bundle and Split ...
Reproduction steps:1. Create a new project using VR Template2. Switch to the Android platform in Build Profiles (File → Build Profil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS