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Mars Material Inspector with URP uses obsolete API
Synopsis Adding URP 15.0.4 to a project that uses Mars causes Console errors regarding obsolete APIs. Without URP, these errors do n... Read more
ComputeShader can't access ByteAddressBuffer
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No warni... Read more
Error is thrown after creating a 3D HDRP (Sample Scene) template project
How to reproduce: Create a new project using the 3D HDRP (Sample Scene) template Expected results: The project opens without any err... Read more
Particle System velocity changes when Velocity over Lifetime Space is se...
Reproduction steps:1. Open the attached “Bug Report.zip“ project2. Open “SampleScene” scene3. Enter Play mode and observe the Game w... Read more
Playable.GetTime() returns same value for an additional frame after call...
How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more
Rid values are changing when trying to override a serialized managed ref...
Reproduction steps:1. Open the attached project “SerializedRefsTest”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy... Read more
[iOS] Crash on startup
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more
[Android][URP] Android application crashes when SRP batcher is enabled w...
Steps to reproduce:1. Open the attached user's project "idle_2.0v1.zip"2. Ensure the app is not already installed (this seems to giv... Read more
Missing tooltips for C# System namespace classes when hovering over a cl...
Reproduction steps:1. Open the "IN-33927.zip" project2. Open the “Example” script in “Assets\Scripts”3. Hover over the "string" clas... Read more
Memory leak after opening a specific project
Reproduction steps:1. Open the attached project “Leak“2. Check memory usage of the editor Expected result: Project opens succesfully... Read more
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