Search Issue Tracker
Scene window isn't rendered when Camera GameObject is selected
Reproduction steps:1. Open the attached “repro-project“ project2. Open the “C1L4” scene3. Select the “MainCamera” GameObject4. Obser... Read more
Metal shader error when using a StructuredBuffer
How to reproduce:1. Download and open the attached project2. Open "test scene" scene3. Observe the console window Expected outcome: ... Read more
DynamicBuffer's AsArray() returns an invalidated array when there are no...
Reproduction steps: 1. Open user attached “repro-project”2. Enter Play mode3. Observe Console Expected result: No errors in the Cons... Read more
[Undo] “Transform is used before Awake” error appears when accessing Gam...
How to reproduce:1. Open the user’s attached “Bug.zip” project2. In the Hierarchy window select “Cube” GameObject3. Duplicate “Cube”... Read more
ScriptableObject causes stack overflow when using generics
How to reproduce:1. Open the "ScriptableObjectOverflow" project2. Navigate to the Project window (Window > Panels > Project)3.... Read more
ContactModifyEvent no longer sent on OnCollisionEnter when using a compo...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the Console window Expected result: ContactMo... Read more
Search filter doesn't show GameObjects in the Hierarchy when specifying ...
How to reproduce:1. Open the attached project “Search”2. Press Ctrl+K to open the Search in a standalone tab3. Look for a GameObject... Read more
Decimal separator (, or .) gets recognized as a 0 when inserting it the ...
How to reproduce:1. Open the attached “slider.zip” project2. Select “SomeSo.asset” (Assets > SomeSo)3. In the Inspector window, f... Read more
Lighting in the Player is darker than in the Editor
How to reproduce:1. Open the project “IN_32849”2. Enter the Play Mode3. Observe the Game View4. Press File → Build And Run5. Observe... Read more
[Code Coverage] ExcludeFromCodeCoverage put on properties does not exclu...
Steps to reproduce: Open attached project cov-statics 2.zip Install code coverage package if needed Open test runner and run editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor