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IL2CPP ECS lights are not at the right position when Player is opened
Reproduction steps:1. Open the attached project “LightPositionBug”2. Select File > Build and run3. Observe the scene in the Playe... Read more
Editor crash when generating lighting on a scene with a terrain
Reproduction steps:1. Open attached project from https://jira.unity3d.com/browse/UUM-1370 (1408331_SoundDesign.zip).2. Open Windows&... Read more
Dragging an element below a certain threshold makes it disappear from a ...
Steps to reproduce: 1. Open any project2. Create a Script with a public array field (e.g. “public GameObject[] myObjects”)3. Attach ... Read more
Baking ReflectionProbe leaves unbaked data when it is baked via a script...
Reproduction steps: 1. Open the attached project “ProbeProject”2. Open the “Assets/Stuff/Scenes” folder3. Select one or more of the ... Read more
"Unhandled exception at 0x00007FFD58D4CC91 (GameAssembly.dll)" is thrown...
How to reproduce: Open the attached project "test21_3_1_16.zip" Build the project for UWP Open the built Solution Deploy on HoloLens... Read more
Shadows are not rendered on the transparent material when the "Deferred"...
How to reproduce:1. Open the project “IN_34814”2. Change “Rendering Path” to “Deferred” in “Assets/Settings/URP-HighFidelity-Rendere... Read more
Editor doesn't remember previous window size when opening new projects
Reproduction steps:1. Create a new project2. Maximize the Editor window3. Reset the Editor Layout and close the project4. Create ano... Read more
[iOS] XR Reference Image Library fails to properly load when loaded thro...
How to reproduce:1. Open the attached Project "AddressablesXR"2. Change the Target Platform to iOS2. Open the Addressables Groups Wi... Read more
Crash on Transform::CheckStructure when manually opening a scene
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/LivingRoom.unity scene3. Observe the crash Reproduc... Read more
[Addressables] Synchronous loading of remote AssetBundles and RequestTim...
How to reproduce:1. Download and open the attached project2. In the Addressables Groups window, go to "Build" > "New Build" > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor