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[2D Renderer] "Leak Detected : Persistent allocates 2 individual allocat...
How to reproduce: Open the attached project "Advanced Persistent Threats.zip" Enter Play Mode Expected results: No "Leak Detected : ... Read more
[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...
Reproduction steps:1. Open the attached project “RayTracingLeak”2. Open “Assets/OutdoorsScene.unity”3. Enter the Play Mode4. In the ... Read more
RegisterValueChangeCallback is not called when changing the PropertyFiel...
Reproduction steps:1. Open the attached project “CallBackBug“2. Open the Project Settings (Edit > Project Settings)3. Go to the “... Read more
The Properties option is missing when pressing RMB on the PropertyField
Reproduction steps:1. Open the attached project “PropertiesBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wind... Read more
[Android] forward+ lighting glitch when built on Xiaomi Mi 10
Reproduction steps:1. Open the attached project "URP_Bug_2022_2"2. Build And Run on a Xiaomi Mi 10 device3. Observe the Scene shown ... Read more
[Input System] Enabling both optimization options of Input System reduce...
Steps to reproduce:1. Open the attached user's project "RootingForYou.zip"2. Open "ScoreManager.cs"3. Enable and disable the perform... Read more
Sprite turns invisible in URP 2D when Mask Source is set to “Supported R...
Reproduction steps:1. Open the attached “Sprite Mask” project2. Open “Assets/Scenes/SampleScene.unity“ scene3. Select Square GameObj... Read more
Lens Flare occlusion effect doesn't work when the Camera GameObject is b...
How to reproduce:1. Open the attached “IN-25988.zip” Project2. Open the “SunFlare” Scene (Assets → Scenes)3. Observe the Game window... Read more
Texture Importer: Swaps red and blue channels
When importing textures into Unity 2021.3.20f1, it swaps the red and blue channel so that the texture color is wrong.It does not mat... Read more
Project window's search bar retains the input when pressing the "Escape"...
Reproduction steps:1. Open the attached “Repro.zip” project2. Type “sample” in the Project window’s search bar3. Press the “Escape” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor