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CinemachineBrain component constantly invokes Garbage Collection when en...
How to reproduce:1. Open the "cinemachinebrain_gc" project2. Open the "SampleScene"3. Open the Profiler (Window > Analysis > P... Read more
[Input Manager] "Joystick is connected" is logged into the Console when ...
How to reproduce:1. Create a new Unity project2. Connect a gamepad3. Observe the Console Expected result: “Gamepad is connected” is ... Read more
Editor freezes for a few seconds when moving a group of GameObjects in t...
How to reproduce:1. Open the user-attached project “HDRBug”2. Open the scene “SampleScene”3. In the Hierarchy, under the GameObject ... Read more
"Exception: System.Exception: It is not possible to do the operation in ...
How to reproduce: Open the attached project "rollBackTest.zip" Enter Play Mode Expected results: No errors thrown in the Console win... Read more
2D Platformer Microgame Template has no 2D packages installed
Reproduction steps:1. Create new project using 2D Platformer Microgame template2. Open Package Manager Expected result: Package Mana... Read more
Playable function calls have inconsistent behaviour
Reproduction steps:1. Open the attached “Repro2.zip“ project2. Open the “RootMotionBug” scene3. Enter Play mode4. Select “BasicMotio... Read more
IL2CPP Player crashes when there aren't enough Thread Static Slots
There are currently no reproduction steps Reproducible with: 2022.2.12f1 Reproducible on: Windows 10 Original report:1. What happene... Read more
Articulation Body tree changes behavior after attaching a trigger Collider
How to reproduce: Open the attached project Enter Play Mode Observe the different behavior of the 2 rightmost articulation trees Exp... Read more
Fatal freeze when playing a VFX made with VFX Graph and consisting many ...
Reproduction steps:1. Open the “VFXProjectStripped“ project2. Open the "SampleScene” scene3. Enter the Play Mode and wait a few seco... Read more
"Failed to download Build.data.br file" error is thrown when building pr...
Reproduction steps:1. Create and open a new project2. Open the Build Settings (File → Build Settings)3. Switch the Build Target to W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor