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Entering the double-space between characters in the Shader Build Setting...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
Character fails to move when using the New Input System
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/The Game.unity” Scene3. Enter the Play Mode4. Try mo... Read more
"Duplicate keywords" errors box is not shown in the Graphics Settings wh...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
UI Authoring Hierarchy Integration prevents Hierarchy's full context men...
Steps to reproduce: Open the attached project Open the SampleScene Right-click below the UI document object - observe that the full ... Read more
Using "PhysicsBody.SetAndWriteTransform" using "PhysicsWorld.TransformWr...
Create a PhysicsBody Assign its PhysicsBody.transformWriteMode as PhysicsWorld.TransformWriteMode.Slow3D Assign a PhysicsObject.tran... Read more
Tracks are occasionally overlapping in the Timeline when resizing the wi...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
Overlay Menu selected overlays are not saved when switching between save...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Scene view, drag and dock the Overlay Menu so th... Read more
Warning "ItemA is being serialized by [SerializeReference], but is missi...
How to reproduce:1. Open the attached project "IN-125546"2. Observe the Console Actual result: Warning appears in the consoleExpecte... Read more
Selected overlays in the Overlay Menu window are not shown as selected w...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Scene view, drag and dock the Overlay Menu so th... Read more
Several project templates have the 2D physics option Reuse Collision Cal...
Reported here: [https://discussions.unity.com/t/reuse-collision-callbacks-in-2d-physics-settings-is-off-by-default-in-unity-6/161135... Read more
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