Search Issue Tracker
URP FullScreenPassRendererFeature shader is not visible in built player
How to reproduce:1. Download and open the attached project2. Add a Camera and position it to view the "Capsule" GameObject3. Build a... Read more
Environment lighting missing when building with CLI on Linux
What's happening? The customer experienced issues with building on CI where GI was not generated, when building from CLI. {}Reproduc... Read more
Material is not rendered properly in Material Preview when "Probe Volume...
Reproduction steps:1. Open the attached “Test Project” project2. Select “Assets/SampleSceneAssets/Materials/ConcreteMatteGrey_Mat“ M... Read more
[URP] Opaque shuriken particles get incorrect motion vectors when the pa...
Reproduction steps:1. Open the attached project "OpaqueParticleMotionVectorRepro.7z"2. Open "SampleScene"3. Enter PlayMode Expected ... Read more
[OpenGL][Android][Entities] Entities are not displayed in a build when u...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Step9.unity“ scene3. Click File > Build > Androi... Read more
Crash on OverlapSphereCommandJob when entering the Play Mode
Reproduction steps:1. Open the attached project “OverlapSphereProject”2. Open “Assets/Scenes/SampleScene” scene3. Enter the Play Mod... Read more
Opening Culling mask dropdown list throws IndexOutOfRangExceptions if al...
How to reproduce:1. Download the attached project2. Select "Directional Light" in the Hierarchy window3. In the Inspector window, ex... Read more
"My Assets" tab is unselectable / doesn't load
How to reproduce:1. Create and open a new project2. Open the Package Manager window (Window → Package Manager)3. Select the “My Asse... Read more
[URP] "URP Sample Buffer" node does not unpack Accurate GBuffer normals ...
Reproduction steps:1. Open the attached project "URPSampleBuffer_Issue.zip" issue2. Open "SampleScene"3. Make sure the active URP re... Read more
[HDRP] Shader warnings are thrown in the Console window when switching t...
How to reproduce:1. Create a new project using 3D Sample Scene (HDRP) Template2. Go to File > Build Settings and switch to Androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS