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"HTTP/1.1 404 Not Found" error is thrown when trying to copy a file usin...
Reproduction steps:1. Open the attached “My project (14).zip“ project2. Open the “SampleScene” scene3. Enter Play mode and observe t... Read more
Directional Light Shadow glitches when the Shadow Strength value is changed
Reproduction steps:1. Open the attached project “ShadowProject”2. Open the “Asset/Scenes/SampleScene.unity” Scene3. In the “File>... Read more
DBuffer decals do not affect ambient lighting correctly
When using decals in DBuffer mode, any ambient lighting is samples using the normals of the "underlying" surface. Steps to reproduce... Read more
[iOS] Gyroscope spins even when device is put on a flat surface
Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings Build to the iOS Platform In the applicati... Read more
Inspector override marker UI is not updated after "Apply All"
When the Inspector UI mode is set for UIToolkit, the override marker against a public scripted variable is not updated after using A... Read more
Built game is almost pitch black if Post Processing is enabled on the pl...
How to reproduce:1. Open the attached project “IN-38774.zip“2. Open the Build Settings (Edit > Build Settings)3. Build And Run Ex... Read more
Event System selecting a button in a UI prefab when a UI prefab it is op...
How to reproduce:1. Open the attached project: “IN-39068.zip”2. Open the “MainMenu“ scene3. Open the “Assets/Gameplay/Upgrade_System... Read more
[Android] Placeholder text changes when pressed on the Input Field
Steps to reproduce: Open the "ui-uitoolkit-imgui-ugui" project Go to File > Build Settings Make sure that the "IMGUI_scene" Scene... Read more
[MacOS] Crash on objc_msgSend when the Editor UI gets redrawn
Reproduction steps:1. Open the attached project “UICrash”2. Open VersionInfo.uxml3. Use UI Toolkit (Make changes to components, add ... Read more
Baked light doesn't fit the Shadow Atlas when the Shadow Update Mode is ...
Reproduction steps:1. Open the attached “UnityBugBakedCachedShadows.zip“ project2. Open the “Assets/OutdoorsScene.unity” Scene3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS