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Some Color and Scene View Preference options have cut off descriptions a...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Color/Scene View3. Observe Color/Scene View prefere... Read more
Some Search Preference options have cut off descriptions
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Search3. Observe "Profile Markers" and "Performance... Read more
The absolute position element is altered when the root element is altered
Reproduction steps:1. Open the attached “ui_toolkit_height_bug” project2. Open the “Assets/test.uxml” with UIBuilder3. Select test.u... Read more
Forward+ Rendering Path causes flickering when used with Shader Graph th...
Reproduction steps:1. Open the attached “Test F+“ project2. Open the “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode4. Obser... Read more
Decals are not visible when the "Use Rendering Layers" option is enabled
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Levels/Chapter1/C1L4/C1L4.unity” Scene3. Select “... Read more
"IndexOutOfRangeException" is thrown when Splines are Extruded
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Levels/Chapter1/C1L4/C1L4.unity” Scene3. Observe ... Read more
“Curl error 56: Recv failure: Connection was reset“ connection error occ...
Reproduction steps:1. Open the “CurlErrorStripped.zip” project2. Open Test Runner and click “PlayMode”3. Run the “UnityRestOperatorT... Read more
HDR color changes to a different outcome when any modifier is changed du...
Reproduction steps:1. Open the attached “Bug” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Observe th... Read more
Editor silently crashes when entering Play Mode on macOS
How to reproduce:1. Open the “PlayModeSilentCrash“ project2. Open the “UI_Examples_Test“ scene3. Enter Play Mode Expected result: th... Read more
The Shadow caster passes for multiple Line Renderers are improperly bat...
Reproduction steps:1. Open the attached project “RendererProject”2. Open “Assets/Scenes/SampleScene.unity”3. Enter Play Mode4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS