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OutputUpdate': Extra space between '\' and newline warning is thrown whe...
How to reproduce:1. Create a new VFX (I noticed it happening in URP, HDRP hadn't thrown a warning from what I tested)2. Observe cons... Read more
Using SteamVR as OpenXR runtime does not recenter the view when using Op...
Steps to reproduce:1. Open the attached user's project from the Google Drive "VRProject.zip"2. Make Sure SteamVR is set as OpenXR Ru... Read more
Graph Preference Settings description padding is not uniform with the re...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Graph3. Observe Graph Preference options descriptio... Read more
"Missing" ScriptableObjects do not throw NullReferenceExceptions when ac...
How to reproduce:1. Open the attached Project "testProject" and load Scene "SampleScene"2. In the Project Window delete the Asset "t... Read more
Profiler Preference Settings padding is not uniform with the rest of Pre...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Profiler3. Observe Profiler Preference options desc... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
“ProcessRootMotion” and “ProcessAnimation” methods of the AnimationJob w...
How to reproduce:1. Open the user’s attached “Repro.zip” project2. Enter Play Mode and press the “Switch Connection” button3. Observ... Read more
Some Diagnostics Preference options have cut off descriptions and Reset ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Diagnostics3. Observe Diagnostics Options and Butto... Read more
File icon is missing in the Inspector window when selecting multiple Ass...
How to reproduce: 1. Create a new Unity project2. In the project window create Lighting Settings Asset, Material Asset, and Scene As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS