Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.24f1
2022.2.17f1
2023.1.0b13
2023.2.0a11
Issue ID
UUM-34441
Regression
No
Some Diagnostics Preference options have cut off descriptions and Reset Buttons have no padding
How to reproduce:
1. Open any project
2. Navigate to Edit > Preferences... > Diagnostics
3. Observe Diagnostics Options and Buttons
Actual result: Descriptions are cut off and not fully visible, when options are checked, the "Reset" buttons have zero padding on the right side
Expected result: Fully visible option descriptions, buttons have padding on the right like General Preference Color Pickers
Reproducible with: 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a11
Couldn't test with: 2020.3.47f1 (No Diagnostics tab)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note:
While it is true that the labels for some diagnostic options get cut off, the layout follows the standard spacing for elements in the Preferences window. The 'Reset' button is also intentionally smaller than a regular button, using the 'miniButton' style, to allow the options to be packed vertically into the window as efficiently as possible.
Given that the diagnostic preferences are not intended for general use by customers, we will not spend time polishing the aesthetics of it at the current time.