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[VFX Graph] Alpha Blended particles do not render when there is no Updat...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “OutdoorsScene” Scene in the Project window3. Observe the ... Read more
[Linux] CreateAssetMenu fails the creation of ScriptableObject when "men...
Reproduction steps:1. Open the attached “Test Project” project2. Create a new “Create/this will fail” by pressing right-click in the... Read more
[2022.2] Selected GameObject gets deselected when moving the view using ...
How to reproduce:1. Create a new project2. Select any GameObject in the Hierarchy window3. Place the cursor in the Scene view, press... Read more
Memory “Meshes“ category endlessly rises when entering Play Mode
How to reproduce:1. Open the attached project “MeshBug.zip“2. Open Scene “SampleScene“3. Enter Play Mode4. Open the Profiler (Window... Read more
[Undo] DestroyGameObjectHierarchyEventArgs.parentInstanceId is 0 when us...
Steps to reproduce:1. Open the attached user's project "example_video.mov"2. Open Assets/Scenes/SampleScene.unity3. Right-click the ... Read more
Editor tracks the incorrect state of shaders when modifying them during ...
How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more
[Android][XR] XR Management Package >=4.3.1 deletes UnityLibrary Android...
Steps to reproduce:1. Open the attached user's project "XRAndroidBug.zip"2. Export an Android project build3. Check whether "Build/u... Read more
Crash on Unity::HingeJoint::Create when opening a specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: The project opensActual result: Editor crashes Reprodu... Read more
[UI Toolkit] getting warnings when the USS file gets auto-added to the f...
Reproduction steps:1. Create a new Project2. Import attached “uss_file“3. Observe the Console window Expected result: No errors are ... Read more
Spline Animate setting “Start Offset” is ignored when entering Play Mode
How to reproduce:1. Open the user’s attached “SplineOffsetBug.zip” project2. Enter Play Mode3. Observe the two cubes GameObjects Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS