Search Issue Tracker
Fixed
Fixed in 2021.3.29f1
Votes
0
Found in
2020.3.48f1
2021.3.25f1
2022.1.0a15
Issue ID
UUM-35121
Regression
No
[VFX Graph] Alpha Blended particles do not render when there is no Update context
Reproduction steps:
1. Open the attached “Test Project” project
2. Open the “OutdoorsScene” Scene in the Project window
3. Observe the Game View
4. Open the “VFXGraph” Asset in the Project window
5. Connect the “Initialize Particle” Node to the “Update Particle” Node
6. Connect the “Update Particle” Node to the “Output Particle Quad” Node
7. Repeat step 2
Expected result: “VFXGraph” Particles on the right successfully render without “Update Particle” Node
Actual result: “VFXGraph” Particles on the right do not render
Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.1.0a15
Not reproducible with: 2022.1.24f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14
Fixed in: 2022.1.0a16
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: "My Assets" filters section doesn't rescale on filter sections collapse
- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present
- Sprites are not rotating with bones when the Sprite type is Unlit
- Crash on TransferField_NonArray<YAMLRead,Converter_String> when opening a specific project
Add comment