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UI Builder VisualElement Background Image is not scaled when using a Vec...
Reproduction steps:1. Open the attached "ReproCase" project2. Open the “Assets/ReproFiles/Test.uxml” file with UI Builder3. In the U... Read more
AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player
How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” >... Read more
"State comes from an incompatible keyword space" error in Console
Reproduction steps:1. Open the attached project “IN-40497_KeywordStatesError“2. Observe error in Console: State comes from an incomp... Read more
[Burst Occlusion Culling] Editor Crash when occlusion enabled and enter ...
Steps open project " BOC_editor_crash_OnDispose " open SampleScene enter playmode exit playmode Expected: no crashActual: crash Repr... Read more
Search: The same columns can be added multiple times
Steps to reproduce: Create a 3D project Add 3D Object -> Cube Window -> Search -> New Window Change the window view to the ... Read more
Windows sometimes don't get maximized/minimized or Editor freezes when d...
Reproduction steps:1. Open the attached project “DoubleClickRepro”2. Enter the Play Mode3. Double Click on the “Game” tab to maximiz... Read more
"TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avo...
How to reproduce:1. Open the attached project "InpsectorIssue.zip"2. Select Assets/LevelMaterialConfig.asset in the Project window3.... Read more
Crash on __pthread_kill when entering the Play Mode when the project con...
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode Expected result: Editor enter the Play ModeActual... Read more
Input Field stays selected in EventSystem when Input Field becomes inactive
Reproduction steps:1. Open project “My project”2. Open scene “Main”3. Enter Play mode4. Click on the Input Field on the left and obs... Read more
LoadRawTextureData takes more time than expected when using TextureCreat...
Reproduction steps:1. Open the Superluminal profiler2. Open the attached "repro_IN-40868.zip" project3. Start profiling the "Unity.e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor