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EntitiesGraphicsSystem fails to validate ForwardPlus for URP when using ...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the Console window Expected outcome: No error... Read more
[Memory Profiler] UI Toolkit MultiColumnTreeView initializes default Sor...
Reproduction steps:1. Open the “SortingIssue“ project2. Open Memory Profiler3. Select any snapshot4. Open the “Unity Objects“ tab an... Read more
Last character typed as Text is obscured in UI Builder
How to reproduce:1. Open any project with UI Builder Installed2. Create a "UI Document" and open it3. Create a "Button" element and ... Read more
"Do not use ReadObjectThreaded on scene objects!" error is thrown when c...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the New Scene Window (File > New Scene)3. In the New Scene Window... Read more
Exposure information is carried to the next scene when using Volumetric ...
Reproduction steps:1. Open the attached “VolumetricCloudsBugProject” Project2. Open the “Assets/Scene1.unity“ Scene3. Enter the Play... Read more
InputField of UIToolkit Slider does not update bound property
Reproduction steps:1. Open the attached “SliderBugTest.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the ... Read more
Main Unity toolbar: "Unity Version Control" control isn't aligned to all...
Steps to reproduce: Create 2D/3D project; Observe the "Unity Version Control" control next to the "Asset Store" control in the left ... Read more
"Destroying object multiple times" error when modifying properties in th...
Reproduction steps:1. Open the attached “FAV_repro_IN-39779.zip" project2. Select the GameObject "Canvas"3. In the Inspector, Graphi... Read more
Linear and Exponential fog is not rendered correctly when one of the Gam...
Reproduction steps:1. Open the attached "repro_IN-41043.zip" project2. Make sure that the project build platform is set to "Android"... Read more
Button triggers another Button when multiple Canvases are used in multip...
How to reproduce:1. Open the “Multi_Canvas_Game_View_Bug“ project2. Open the “SampleScene”3. Make sure to have 2 Game views open for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor