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TrackedPoseDriver bindings disappear when modifying an XR Origin Prefab
Reproduction steps: 1. Open user attached project "My project.zip"2. Add a new GameObject (XR > XR Origin (VR)) to the Hierarchy3... Read more
ArgumentNullException and Assertion failed errors thrown when enabling O...
How to reproduce:1. Open the “URP_empty_2022_2.zip“2. Enter “SampleScene“3. Select “URP-High Fidelity“ in Assets → Settings and enab... Read more
Light movement and artifacts when multiple vertex lights are interacting
Reproduction steps:1. Open the “bug-lighting-2021.3-latest“ project2. Open the “SampleScene“ scene3. Enter Play Mode or Build And Ru... Read more
"System.ArgumentException" thrown when building the project with IL2CPP
How to reproduce:1. Open the attached project "IKVM.zip"2. Build the project Expected results: The Build is successfulActual results... Read more
Texture generates noise when Compression is set to "High Quality"
How to reproduce:1. Open the “Compression_Quality_Bug“ project2. Open the “SampleScene”3. Observe the Game view Expected result: bla... Read more
Full Screen Pass Renderer Feature oversaturates colors in inverse mode w...
How to reproduce:1. Open the “Color_Space_Render_Feature_Bug“ project2. Open the “SampleScene”3. Open and observe the Game view4. Ch... Read more
TextMeshPro errors are in the Console when creating a new project with 3...
How to reproduce:1. Create a new project using the 3D (URP) or 3D (HDRP) template2. Observe the Console Expected result: No errors a... Read more
VFX Shader Graph generates warnings when reimporting a VFX asset
How to reproduce:1. Download and open the attached project2. Open the VFX graph for "MobsCommon_LastWarning_Direction" asset3. Reimp... Read more
RTHandle destroys external textures
See forum post for details: https://forum.unity.com/threads/error-when-releasing-rthandle-of-rendertexture-asset.1439020/#post-90294... Read more
"MissingMethodException: Constructor on type 'UnityEditor.SceneViewCamer...
How to reproduce:1, Open the attached project "test.zip"2, Select "Main Camera" in the Hierarchy window Expected results: No errors ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor