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Floating Point Precision degrades when Burst Compilation is enabled
How to reproduce:1. Open the attached Project "burstTest" and load Scene "SampleScene"2. In the Hierarchy, select the "Bug Test" Gam... Read more
Editor crashes on TryGetFromReflectionTypeString when building the APK o...
How to reproduce:1. Open the attached “IN-40318” project2. In the “Build Settings” click “Build And Run” Expected result: The projec... Read more
[DX12] "Remove texture only valid for surface data" error message in the...
Reproduction steps: 1. Open user attached project "2023-beta-test.zip"2. Enter Play mode3. Activate Headset4. Exit Play mode Expecte... Read more
Editor crashes on VFXRenderer::AddAsRenderNode when assigning a Renderer...
How to reproduce:1. Open the “VFX_Crash_Repo.zip“ project2. Open the “SampleScene“3. Enter Play mode Expected result: Editor runs in... Read more
[HDRP][XR] Performance in Play mode drops when DLSS is switched on / off...
Reproduction steps: 1. Open user attached project "2023-beta-test.zip"2. In the Hierarchy select XR Origin > Camera Offset > M... Read more
XR update pop-up is shown after creating a new AR/VR template
Reproduction steps: Create a new template project: VR or AR Expected result: No pop-ups are shown Actual result: "XR InteractionLaye... Read more
Frames in the player are not skipped if the player is moved to a differe...
How to reproduce:1. Build And Run the user’s attached “ODRTest.zip” project2. In the Player, set “RenderFrameInterval” to 103. Set “... Read more
[Android] TMP_InputField throws an exception upon Submit
see: https://unity.slack.com/archives/C06TQC5TK/p1685380002972049 Editing a textfield on Android and then submitting throws an excep... Read more
GameObject doesn't execute animation the way it's supposed to until any ...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Playground.unity” Scene3. Enter the Play Mode4. Us... Read more
PropertyField does not properly render its field when changing it back f...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/ReproScene.unity” Scene3. Select the “Repro” GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor