Search Issue Tracker
0
votes
Fixed
Folder button in OpenXR Runtime Debugger window is oversized
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Install OpenXR Plugin via Package Manager3. Open “OpenX... Read more
0
votes
Fixed
The OpenXR package causes compiler errors when the Android JNI built-in ...
Steps to reproduce:1. Open the attached “IN-120819“ project2. Switch to the Android Build Platform Expected Result: The Android JNI ... Read more
0
votes
Fixed
Windows standalone build profile shows Android 'Offscreen Rendering Only...
Description: When the Android/Meta Quest/Android XR build platform OpenXR setting "Offscreen Rendering Only (Vulkan)" is checked, it... Read more
1
votes
Active
The Enter key is not displayed on TouchScreenKeyboard to allow new lines...
How to reproduce:1. Open the attached project "IN-125384"2. Open scene “SampleScene“3. Switch to Android platform4. Build to Oculus ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server