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Severe performance degradation when using "Direct3D12" Graphics API and ...
How to reproduce:1. Open the “Render_Texture_Performance_Bug“ project2. Open the “MainScene”3. In the Game view window enable the “R... Read more
Manifest has an empty dependency list when Asset Bundles are generated
How to reproduce:1. Open the “Asset_Bundle_Bug“ project2. Open the “test” scene3. Build Asset Bundles (Project > AssetBundleBuild... Read more
Command Line Builds hang on "Worker ready: AssetImportWorker"
How to reproduce:1. Unarchive the “IN-45463” project2. Open the Terminal and run {{sudo /Applications/Unity/[UnityVersion]/Unity.app... Read more
[Android] URP FinalBlit does not work on Adreno3XX
How to reproduce:1. Open the attached “IN-45395“ project2. Connect a device to your machine3. In the “Flie → Build Settings” click “... Read more
[Old] "Import" and "Export" buttons are active in the "Import Unity Pack...
Steps to reproduce:1. Open or create a project2. Go to "Window" ->"Package Manager"3. Go to the "My Assets" section4. If you don'... Read more
Color values applied through MaterialPropertyBlock are different than sh...
Reproduction steps:1. Open project “HDRBug.zip”2. Open “SampleScene”3. Select “1” GameObject in Hierarchy4. Open the “Window\Animati... Read more
[Context menu] ArgumentNullException is sometimes thrown when hovering o...
{}Reproduction steps{}: Create a new project Right-click the Project window or the Hierarchy window Hover over expandable items Repe... Read more
Severe performance degradation when the "ProBuilder" window is opened in...
How to reproduce:1. Open the “MultiplayerRTS“ project2. Open the “Main” scene3. In the Game view window enable the “Rendering Statis... Read more
Elements in Scroll View are not rendered on mobile devices if adding the...
How to reproduce:1. Build And Run the user’s attached “MUSICSTAR.zip” project on a mobile device2. Observe the app Expected result: ... Read more
[Contextual Menus] Not all the results after the search are accessible f...
Steps to reproduce:1. Open a new Unity project2. Open the Package Manager window3. Click the window kebab menu and try to search res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12